It is our pleasure to announce a very important milestone in arcade conservation, the successful reverse engineering of Capcom's CPS2 security programming. A major development giving full hardware control of this popular platform over to the community, and helping preservation by enabling the clean desuicide and restoration of any dead games without hardware modifications.
This achievement has been made possible thanks to the help, support and collaboration of many dedicated individuals who just like you have an altruistic passion about arcade games, their hardware, history and legacy. All the discoveries and results generated by this project will be soon shared publicly, free of charge.
Over the coming days the project will see a limited release to selected testers to help ensure maturity before the public disclosure happens.
Stay tuned to further details.
The ArcadeHacker project
CPS2 project credit goes to: Artemio Urbina, Ian Court and Eduardo Cruz, with the key collaboration of Digshadow, Ougun, Brizzo, Rockman, Tayoken, and the valuable donations by Juan Felix, Alberto Fuentes, Alex Cmaylo, Bill de Leo, Alexander Schütz, François Lefebvre, Tormod Tjaberg, Felix Vazquez and Pau Oliva.